Function check_handler_body
pub fn check_handler_body(
body: &Block,
return_type: &TypeRef,
return_ty_span: Span,
params: &[Param],
input: &ResolvedCommons,
expr_types: &mut HashMap<Span, Ty>,
errors: &mut Vec<CompileError>,
refs: &mut RefSink,
hints: &mut HintSink,
locals: &mut LocalsSink,
requirements: &mut RequirementSink,
capabilities: HashMap<String, CapabilityInfo>,
declared_capabilities: HashMap<String, CapabilityInfo>,
agent_state_ty: Option<Ty>,
agent_self_scope: Option<HashMap<String, Ty>>,
given: &[CapRef],
given_anchor: Option<Span>,
report_unused: bool,
actor_binding: Option<(String, Ty)>,
store_cells: HashMap<String, Ty>,
store_maps: HashMap<String, (Ty, Ty)>,
store_sets: HashMap<String, Ty>,
store_caches: HashMap<String, (Ty, Ty, i64)>,
store_logs: HashMap<String, Ty>,
borrowed_held: HashSet<String>,
)Expand description
Check a single handler body (used for service and agent handlers).
capabilities_in_scope is the set of capabilities the handler may
reference. agent_state_ty carries an agent handler’s synthetic state-record
type when one is in scope.